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CMM: Bloodchief Ascension Challenger Decks But they weren’t mindless savages

SKU 81766456409
4.8
Description

But they weren’t mindless savages

Players have to rely on considerable planning (and luck) to win this race to the finish

With one hour on the clock

Launch junk — Choose any one junk tile in your cargo hold and move it away from your ship (clockwise or counter-clockwise

CMM: Bloodchief Ascension Challenger Decks But they weren’t mindless savagesAt the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

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